Xocoyol Zaraoul
Superior Genetics
2247
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Posted - 2014.07.25 01:43:00 -
[1] - Quote
ShamelessALT wrote:I am merely applying the same logic to scouts that was applied to heavies... is it wrong to do so?
Heavies will still be aale to fit full proto minus an adv or basic level sidearm and nades, what you're suggesting is just complete garbage to make prot-anything impossible for scouts, and yeah it's wrong...
Tired of repeating myself so here's a bunch of copy-pastes...
Xocoyol Zaraoul wrote:FOTM heavies are the ones bitching, us relics (True Heavies to use some wonderful "Elitist" speak ^^ )are noticing that these "new" values are about the same/smidgen higher then the old Sentinel values, and those were perfectly fine.
And hell, I'll finaly be able to use my optimization skills again.
If people are REALLY complaining that their fully prototype heavy is going to have to downgrade the grenades and sidearm to basic/adv while leaving everything else at proto, then they are just terrible players to begin with.
Xocoyol Zaraoul wrote:Seriously people, I've used heavies since, well, two weeks after they ever existed. These new PG/CPU values are better then they have ever been besides the current iteration which is a bit nuts. The instant they changed them to what we have now after 1.7 I knew someone was going to get nerfed, the current values are just too high.
HFC won't "break" heavies, it will put them properly in line with the rest of the suits.
Currently heavies don't have to think to fit crap on a suit, and what you can fit on a basic frame is ridiculous.
But hey, that's just, like, my opinion... man.
Xocoyol Zaraoul wrote: It's back to the normal old levels, maybe a smidge higher. With maxed core we're talking about 69 PG, and if you're a relic with some points in HMG Optz then you'll likely only have to downgrade your sidearm and nades which are pretty minor, all things considered.
Xocoyol Zaraoul wrote:Looking closer and I'm fine with the new numbers, it is still better then the old Sent values, and I can finally put to use my HMG Optimization skill again.
The old Amarr Proto Sent once you fit four complex plates, a complex d-mod, and a boundless HMG, only had around four-six PG left for sidearms and grenades even with HMG Opt skill and maxed core skills giving +30% to CPU and PG.
These new values are fine imo.
Maybe these values will chase off some of the FOTM users who were lazy and lacked proper core skills. Though I'll miss mowing down "fake" heavies.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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